Dynamic Descriptions - Lookups

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A complete list of lookups:

Time of Day Lookups - can be used in calculations but not displayed
time.morning - before 6 o'clock
time.day - between 6 and 19 o'clock
time.evening - after 19 o'clock

Affects - can be used in calculations but not displayed
// These return true if the player is currently affected by that effect.
affect.blind
affect.invisible
affect.detect-align
affect.detect-invis
affect.detect-magic
affect.detect-hidden
affect.snare
affect.sanctuary
affect.faerie-fire
affect.infrared
affect.curse
affect.change-sex
affect.poison
affect.protect
affect.polymorph
affect.sneak
affect.hide
affect.sleep
affect.charm
affect.flying
affect.pass-door
affect.waterwalk
affect.plague
affect.mute
affect.gills
affect.vamp-bite
affect.ghoul
affect.flaming
affect.camouflage
affect.explore
affect.animate

Race - can be used in calculations but not displayed
    - If you want to display someone's race just put {race}
    - This is used e.g. to check [{race} == {race.elf}]
race.human
race.elf
race.halfelf
race.drow
race.dwarf
race.halfdwarf
race.hobbit
race.bird
race.aarakocra
race.giant
race.ogre
race.halfogre
race.orc
race.kobold
race.minotaur
race.troll
race.hobgoblin
race.insect
race.dragon
race.animal
race.god
race.demon
race.undead
race.harpy
race.bear
race.githyanki
race.elemental
race.bat
race.plant
race.rat
race.vampire
race.werewolf
race.goblin
race.faerie
race.arachnid
race.mindflayer
race.object
race.mist
race.snake
race.worm
race.fish
race.hydra
race.lizard
race.gnome
race.halfkobold
race.merfolk

String Lookups - can be displayed but not used in calculations

result - result of a calculation in a format that can be displayed

name - displays short description
opponent - opponent's short description
his/her - depnding on gender
his/hers - depnding on gender
him/her - depnding on gender
he/she - depnding on gender
opponent.his/her - depnding on opponent's gender
opponent.his/hers - depnding on opponent's gender
opponent.him/her - depnding on opponent's gender
opponent.he/she - depnding on opponent's gender

String or Number Lookups - can be displayed or used in calculations

hp
max.hp
mana
max.mana
move
max.move
stam
max.stam
gender - "male" / "famale" / "neuter"
gender.male - true or false
gender.female - true or false
gender.neuter - true or false
race
class1 - Primary class - see
Class List
class2 - Secondary class - see Class List
language
level
dir.from - the direction that was used to enter this room - see Directions List
gold
position - see Positions List
save.throw
alignment
hit.roll
dam.roll
metal
wimpy
strength
intelligence
wisdom
dexterity
constitution
size - see Size List
time.hour
time.day - day of the week
time.month -- the month
percent
percent.store
weather.sky - see Weather List
weather.change - either "better" or "worse"
weather.sunlight - true or false

Directions
dir.north - north
dir.northeast - northeast
dir.east - east
dir.southeast - southeast
dir.south - south
dir.southwest - southwest
dir.west - west
dir.northwest - northwest
dir.up - up
dir.down - down
dir.other - somewhere

Weather
weather.cloudless - clear sky
weather.cloudy - cloudy
weather.raining - raining
weather.lightning - lightning
weather.dark - night
weather.rise - dawn
weather.light - daytime
weather.set - sunset

Class
class.mag - mage
class.cle - cleric
class.thi - thief
class.war - warrior
class.pal - paladin
class.nin - ninja
class.ran - ranger
class.tdr - trader
class.wri - wright
class.trv - traveler
class.sup - supplier
class.smi - smith
class.alc - alchemist/cook

Size
size.human
size.elf
size.halfelf
size.drow
size.dwarf
size.halfdwarf
size.hobbit
size.bird
size.aarakocra
size.giant
size.ogre
size.halfogre
size.orc
size.kobold
size.minotaur
size.troll
size.hobgoblin
size.insect
size.dragon
size.animal
size.god
size.demon
size.undead
size.harpy
size.bear
size.githyanki
size.elemental
size.bat
size.plant
size.rat
size.vampire
size.werewolf
size.goblin
size.faerie
size.arachnid
size.mindflayer
size.object
size.mist
size.snake
size.worm
size.fish
size.hydra
size.lizard
size.gnome
size.halfkobold
size.merfolk

Positions
position.dead - "dead"
position.mortal - "mortally wounded"
position.incap - "incapacitated"
position.stunned - "stunned"
position.sleeping - "sleeping"
position.resting - "resting"
position.fighting - "fighting"
position.standing - "standing"
position.flying - true or false

- flying is not actually a position (the position is standing...)
- position.flying is either true if the one being checked is flying or false if not
      because flying is (standing AND ( affect.flying OR race.flying ) )
      but I have set it up this way for ease of use.
- what this means is that you can NOT check e.g. [{position} == {postion.flying}]
      You must use either [{postion.flying} == true]
      or [{postion.flying} == false] to test for flying

Equipment Locations
wear.light - as a light
wear.head - on head
wear.face - on face
wear.neck1 - around neck
wear.neck2 - around neck
wear.arms - on arms
wear.wrist.left - on wrist
wear.wrist.right - on wrist
wear.hands - on hands
wear.finger.left - on finger
wear.finger.right - on finger
wear.wield.primary - weapon in main hand
wear.wield.secondary - weapon in off hand
wear.shield - used as shield
wear.hold - held
wear.body - on body
wear.about - about body
wear.waist - around waist
wear.legs - on legs
wear.feet - on feet
wear.pride - with pride
wear.on - on back


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